Controlling dexterous robotic hands to achieve human-level precision in complex in-hand manipulation tasks remains challenging due to high-dimensional joint control and unobservable physical interactions. While existing teleoperation methods focus on gesture retargeting, they often neglect critical tactile feedback during object manipulation. Inspired by human tactile perception and cerebellar control mechanisms, we propose Tactile-Enhanced Dexterous Hand Telemanipulation (TEDHT) – a hybrid reinforcement learning framework integrating online and offline RL. TEDHT addresses the critical challenge of unobservable object states in in-hand manipulation through three key contributions:
Our framework provides a new paradigm for integrating tactile feedback with teleoperation systems, significantly advancing dexterous manipulation capabilities.
Testing performances of TEDHT in manipulating three different objects.
Snapshots in one testing episode in manipulating 1.5 Kg hammer. TEDHT and vanilla teleoperation had the same input actions aTE from the glove.
Trajectories of the XYZ positions of the manipulated object and selected tactile and finger joint states using TEDHT and vanilla teleoperation in one testing episode under the same input actions aTE from the glove.
Testing performances of TEDHT in manipulating three different objects on the real-world DexHand.
Snapshots in one testing episode with 497 g hammer. Both TEDHT and vanilla telemanipulation added similar noise-like perturbations to their action aTE inputs from the glove.